The Definitive iOS 11 Developer Bundle
$49.00$1,224.00
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What's Included
$200.00 Value
iOS 11 & Swift 4: From Beginner to Paid Professional
Devslopes
186 Lessons (43.5h)
Lifetime
- Certification included
- Experience level required: All levels
- Access 186 lectures & 43.5 hours of content 24/7
- Length of time users can access this course: Lifetime
Course Curriculum
186 Lessons (43.5h)
- Getting Started With Xcode 9 & iOS 11iOS 11 Course Overview10:46Get Free Live Help0:15Install Xcode 97:13App: Hustle - Your first iOS 11 App21:35
- Learn to Code With Swift 4Variables, operators & how computers work16:48Strings in Swift15:22Working with numbers in Swift19:53Swift functions22:39Swift booleans & conditional logic20:57Constants & logical operators in Swift10:27Array data structure in Swift13:06Swift loops18:59Dictionary data structure in Swift18:44Object oriented programming in Swift12:00Inheritance & OOP in Swift8:19Polymorphism & OOP in Swift8:22Dev Tip: How to retain knowledge1:23
- Version Control With GitGit & Version Control - The Fun Way11:59Terminal Basics - Changing directories6:08Terminal Basics - Creating directories & files4:30Terminal Basics - copying & renaming files8:57Terminal Basics - deleting files & directories6:01Git Basics17:16Setting up Github4:36Working with Local & Remote Repositories11:14Handling Git Merge Conflicts16:52Dev Tip: Focus on today2:02
- Core iOS 11: Auto Layout, Segues, and Professional AppsSwoosh: Working with Interface Builder25:18Swoosh: Understanding frames & bounds16:05Swoosh: Intro to Auto Layout26:41Swoosh: Grouping layouts with stack views26:38Swoosh: Changing screens with segues9:39Swoosh: How to refactor class names9:40Swoosh: Fixing set value for undefined key3:45Swoosh: Changing screens programmatically9:01Swoosh: IBActions & data modeling16:16Swoosh: Passing data between view controllers11:45Dev Profile: Create the iPhone user interface22:28Dev Profile: Creating iPad only interfaces19:59Window Shopper: Project creation & custom text fields17:42Window Shopper: Custom interface builder styling with IBDesignable15:06Window Shopper: Writing your first Unit Test16:37Window Shopper: Calculation algorithm13:06Window Shopper: Custom views with drawRect12:26Dev Tip: Don't ever do this one thing0:45
- iOS 11 Tables & DataCoder Swag: Project creation22:32Coder Swag: Table view delegates & data sources33:16Coder Swag: Collection view cells12:34Coder Swag: Creating the data models13:39Coder Swag: Displaying data in cells20:02Dev Tip: How to not get discouraged learning to code1:17
- Networking, APIs, REST, and Building a Slack CloneIntro to Chat App3:34Project Setup25:46SWReveal20:11ChannelVC UI24:39LoginVC UI22:28CreateAccountVC UI18:46Webrequests and APIs8:54Hosting API19:58Local Hosting API18:10Creating a web request in Xcode28:13Registering a User15:46Logging in a user20:13Creating a user26:13Avatar Picker Part 119:05Avatar Picker Part 220:13Generate a Avatar BG Color26:21LoggedIn Interface23:12Profile View25:34Logging in users23:23Getting channels19:11Channels TableView13:38Add Channel VC19:26Sockets and Channels26:11Refining Login Flow19:10Fetching Messages20:01Sending first message17:11Displaying chat messages17:56Sockets and Messages18:37Typing Users21:29Unread Channels18:07Where to go from here7:36I'm Back!7:43Dev Tip: Depth over breadth0:44
- Maps & GPSIntro to App: Pixel City1:44Creating Xcode Project: Pixel City4:25Installing Alamofire / AlamofireImage Cocoapods7:11Building MapVC UI / Conforming to MKMapViewDelegate / Setting Delegate of mapView14:55Requesting Location Services in iOS 11 / Centering Map On User Location18:03Adding UITapGestureRecognizer to Drop Custom Pins on MapView15:09Setting a Custom Map Annotation Color4:33Animating Photos View / Programatically adding spinner and label subviews19:43Adding UILabel for Pull Up View / Adding UICollectionView Programmatically16:51Getting API Key from Flickr / Using Flickr API URL Format14:05Using Alamofire to Download URLS20:57Using Alamofire to Download Images / Cancelling All Sessions16:22Setting Up UICollectionView / Adding Images to Cells / Reloading UICollectionView10:11Building PopVC / Presenting PopVC When UICollectionViewCell is Tapped16:05Adding 3D Touch Peek & Pop to UICollectionView14:46Challenge2:15Dev Tip: Put yourself out there2:02
- iOS 11 In App Purchases & Google Ads (Admob)Setting up developer & iTunes accounts10:02Implementing Google AdMob18:53Fetching a list of products14:59Starting an in-app purchase8:41Testing in-app purchases17:36Restoring in-app purchases after app deletion9:03Dev Tip: How to create a successful app1:47
- Intro to iOS 11 Machine Learning With CoreMLCoreML - Intro to App1:53Intro to Core ML5:08What is Machine Learning?7:50Creating Xcode Project / Setting up project folders3:25Building UI & custom classes17:40AVFoundation & AVCaptureSession to use the camera18:04Tap gestures to take snapshot on item11:17Downloading CoreML models21:13Adding UI controls for flash control7:24Training your app to speak what it sees18:06Dev Tip: What kind of apps should I build?1:09
- ARKit & SceneKitRampUp - Intro to ARKit App2:15RampUp - Resources & important ARKit info3:54RampUp - Project creation11:04RampUp - SceneKit, 3D models & materials11:09RampUp - Ramp picker popover13:54RampUp - 3D models in SceneKit for popover17:42RampUp - 3D models in SceneKit for popover part 211:44RampUp - Detecting taps on 3D objects17:09RampUp - Placing ramps in ARKit23:39RampUp - Moving objects in 3D space in augmented reality19:42ARKit - where to go next3:42Dev Tip: How to get your first paying job2:41
iOS 11 & Swift 4: From Beginner to Paid Professional
D
DevslopesMark Price is a veteran mobile developer, having built over 57 mobile apps for iOS and Android. He owned two tech consulting companies that were highly successful. He has worked on Call of Duty and other top titles and companies, such as Logitech, Yellow Pages, the LDS Church, Cookie Dough Bites, and many more.
He spends most of his days now as a professional engineering instructor - changing the lives of students throughout the world - going from being broke to making up to 85k+ a year within 6 months.
His passion is helping people reveal hidden talents and guide them into the world of startups and programming.
Description
iOS 11 is here and so is the most comprehensive solution to learn how to use it to develop apps! There's no prior coding experience required in this course, so you'll launch down a guided path to get up to speed with all the newest iOS coding tools available. There's no time like the present to learn how to build apps for iOS 11!
- Access 186 lectures & 43.5 hours of content 24/7
- Understand programming & basic algorithms
- Work fluently w/ Swift 4 & iOS 11
- Explore Xcode 9, Interface Builder, Firebase, Core Data, ARKit, CoreML, & much more
- Build a Slack clone from scratch
- Learn how to submit apps to the App Store
- Discover how to get work as an iOS contractor or as a Jr. iOS Developer
Specs
Details & Requirements
- Length of time users can access this course: lifetime
- Access options: web streaming, mobile streaming
- Certification of completion not included
- Redemption deadline: redeem your code within 30 days of purchase
- Experience level required: all levels
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Terms
- Unredeemed licenses can be returned for store credit within 30 days of purchase. Once your license is redeemed, all sales are final.
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